A-Bretagard Stronghold
KHM · uncommon · Released 2022-07-07
Power
brawl
fringe→tier-2Filler
commander
trapFillertrap
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
on
on rate
incremental
minor value alone
modular
fits anywhere
caps
fixed effect
rigid
one mode
narrow
situational
sticky
hard to remove
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
counters-voltronvoltronplus-one-counterslifegain
negative:
aggrocombostorm
Roles
counter-producerlifegain-instantvigilance-grantermana-fixingsacrifice-outlet
Risks
slow-setupsorcery-speed-onlyonce-per-gamecolor-locked
Mechanics
—
Typal
synergy:
—
anti:
—
Structural
activated-abilitymana-ability
Rationale
Bretagard Stronghold is a GW utility land that enters tapped and produces green mana, with a one-shot activated ability: sacrifice it to distribute two +1/+1 counters across one or two creatures, granting them vigilance and lifelink until end of turn. Its primary appeal is in counters-voltron or plus-one-counters shells where every counter matters, and secondarily in lifegain decks that can exploit the lifelink trigger. The land slot cost and sorcery-speed restriction make it a fringe inclusion — it competes with utility lands that don't enter tapped.