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A-Briar Hydra

DMU · rare · Released 2024-01-12

Power

brawl
tier-2tier-1Game-defining
commander
tier-2tier-1Game-defining

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

synergy

wants support

takes over

can take over a game

rigid

one mode

narrow

situational

fragile

easily answered

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
counters-voltronvoltronplus-one-countersdomainmidrange
negative:
aggrocontroltokens-go-wide

Roles

midrange-threatevasive-threatcounter-producerattack-trigger

Risks

domain-requiredattack-trigger-onlyrequires-land-in-handonce-per-turn-restricted

Mechanics

mech-domain

Typal

synergy:
hydraplant
anti:

Structural

triggered-abilitystatic-ability

Rationale

A 4-mana 5/5 trampler that distributes X +1/+1 counters (up to 5 in full domain) on a creature you control when it deals combat damage. Signature in counters-voltron shells where it can snowball a single creature, and in domain-themed midrange. Green mono-color identity limits domain potential severely — reaching 5 basic land types is nearly impossible without a partner or off-color fixing; the card is only legal in Brawl (not Commander), and mono-green Brawl caps domain at 1, making the trigger far weaker than intended.