Anzrag, the Quake-Mole
MKM · mythic · Released 2024-02-09
Power
brawl
tier-2→tier-1Game-defining
commander
tier-2→tier-1Game-defining
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
over
above rate
standalone
meaningful alone
synergy
wants support
takes over
can take over a game
rigid
one mode
narrow
situational
fragile
easily answered
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
voltroncounters-voltronaggrocombat-heavytempo
negative:
controlstax-prisoncombo
Roles
aggressive-creaturetop-end-finisheruntap-creatureextra-combat
Risks
removal-magnetcolor-lockedpip-heavy
Mechanics
—
Typal
synergy:
—
anti:
—
Structural
triggered-abilityactivated-ability
Rationale
4cmc legendary 8/4 mole god. When blocked, untaps your team and gives an extra combat phase — a tempo swing that punishes blocker engagement. Activated ability forces block if able. Signature in aggro/combat-heavy shells that leverage evasion and team synergy. Risks: color-locked (RRGG activation is restrictive), removal-magnet (high power demands answers), and vulnerable to instant-speed removal mid-combat.
Popularity
- EDHREC rank: #2,698