April O'Neil, Kunoichi Trainee
TMT · common · Released 2026-03-06
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
on rate
minor value alone
fits anywhere
fixed effect
one mode
situational
easily answered
Commander Bracket
Archetypes
No active conflicts.
Roles
Risks
—
Mechanics
—
Typal
—
Structural
Rationale
A 2cmc 2/2 Legendary Human Ninja with ETB scry 2 and evasion against large creatures (power 3+), making her a consistent early attacker in low-to-the-ground and ninja-synergy builds. Signature in TMNT-flavored ninja typal shells where she enables ninjutsu loops and smooths draws; her evasion condition is more relevant in Commander where opponents frequently develop big boards, but her raw stats and white-color restriction limit her to casual brackets.
Learnings (3)
April's evasion condition (can't be blocked by power 3+) is strongest in Commander where opponents develop large creatures, making her a reliable ninjutsu enabler in the mid-to-late game.
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As a Legendary Human Ninja in white, she is one of very few white ninja commanders/pieces, making her notable in TMNT-flavored typal builds that need white access for ninja synergy.
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Her ETB scry 2 means she replaces herself with card selection on entering — in ninjutsu loops (bounce and recast), this can trigger multiple times for sustained library manipulation.
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Popularity
- EDHREC rank: #16,447