Skip to content

Attuma, Atlantean Warlord

MSH · uncommon · Released 2026-06-26

Power

brawl
fringetier-2Niche payoff
commander
fringetier-2Niche payoff

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

on

on rate

incremental

minor value alone

build around

needs a shell

scales

scales up

rigid

one mode

narrow

situational

fragile

easily answered

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
tokens-go-wide
negative:

No active conflicts.

Roles

lordanthemrepeatable-card-drawattack-trigger

Risks

requires-tribe-density

Mechanics

Typal

synergy:
merfolk
anti:

Structural

static-abilitytriggered-ability

Rationale

Attuma is a 4cmc merfolk lord granting +1/+1 to all other Merfolk and drawing a card whenever one or more Merfolk attack a player — a powerful, efficient repeatable draw engine that rewards the natural Merfolk go-wide/attack plan. Signature commander or 99-card inclusion for any merfolk tribal deck; the attack-triggered draw scales well in Commander where you always have opponents to attack.

Learnings (3)

  • Attuma's draw trigger fires once per combat regardless of how many Merfolk attack simultaneously ("one or more"), meaning it rewards a wide board but doesn't chain multiple draws in one attack step.

    tagging · claude-sonnet-4-6

  • The trigger requires attacking a player specifically, not a planeswalker — this distinction matters in planeswalker-heavy Brawl/Commander games where a player may redirect attacks.

    tagging · claude-sonnet-4-6

  • Because Attuma only buffs OTHER Merfolk (not himself), he is a 3/4 for 4 in a vacuum — his value is entirely dependent on a Merfolk-dense board, making him weak if removed repeatedly.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #18,569