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Braids, Arisen Nightmare

EOC · rare · Released 2025-08-01

Power

brawl
tier-1Game-defining
commander
tier-1Game-defining

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

synergy

wants support

takes over

can take over a game

rigid

one mode

broad

broadly useful

fragile

easily answered

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
aristocratssacrificestax-prisoncontrol
negative:
group-hugaggro

Roles

sacrifice-outletdrainrepeatable-card-drawedictstax-piece

Risks

slow-setupgives-opp-discard-choicerequires-creature-densityonce-per-turn-restricted

Mechanics

Typal

synergy:

anti:

Structural

triggered-ability

Rationale

3cmc 3/3 legendary Nightmare that at end step lets you sacrifice a permanent, then each opponent either matches the sacrifice type or loses 2 life while you draw a card. Signature engine in aristocrats and sacrifice shells where feeding Braids is trivially easy, generating repeated drain and card advantage. Also fits stax-prison strategies where forcing opponents into repeated sacrifice decisions taxes their resources. Opponents always choose what to sacrifice (or take the 2 life), limiting your control over what they lose.

Popularity

  • EDHREC rank: #290