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Casey Jones, Vigilante

TMT · rare · Released 2026-03-06

Power

brawl
tier-1Strong staple
commander
tier-2Strong staple

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

modular

fits anywhere

caps

fixed effect

rigid

one mode

broad

broadly useful

fragile

easily answered

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
wheelsdiscard-outletaggro
negative:
controlcombo

Roles

card-drawetb-triggeraggressive-creaturediscard-outlet

Risks

discard-randomcard-disadvantageslow-setup

Mechanics

Typal

synergy:
humanberserker
anti:

Structural

triggered-ability

Rationale

3cmc 4/3 that draws 3 on ETB but forces a random discard of 3 at the next upkeep — a net-zero card-advantage swing with a brutal random discard downside. Best in wheels/discard-synergy shells where the hand refill sets up pitch effects, madness, or graveyard value, and the discard is exploitable rather than punishing. Actively conflicts with control (needs card parity) and combo (random discard can strip key pieces); a 4/3 for 3 in red is above-curve for aggro shells that can empty their hand before the discard triggers.

Learnings (3)

  • The discard-3-at-random is delayed until your NEXT upkeep, meaning you have a full turn cycle to exploit or dump the drawn cards (play them, discard for madness/looting, etc.) before losing them.

    tagging · claude-sonnet-4-6

  • Because the discard is random, Casey Jones is significantly worse as a commander than as a 99 card — opponents know the random discard is coming and can sandbag removal; in the 99, surprise ETB value is harder to punish.

    tagging · claude-sonnet-4-6

  • In wheels-centric decks, playing Casey when your hand is mostly expendable or when you have a Grafted Skullcap/Null Brooch effect turns the downside into a non-issue.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #19,593