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Donatello, Gadget Master

TMT · rare · Released 2026-03-06

Power

brawl
tier-2tier-1Game-defining
commander
tier-2tier-1Game-defining

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

incremental

minor value alone

synergy

wants support

takes over

can take over a game

flexible

multiple modes

narrow

situational

fragile

easily answered

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
artifact-matterstempo
negative:

No active conflicts.

Roles

token-producerevasive-threatrepeatable-token-generatorartifact-payoff

Risks

requires-artifact-densityattack-trigger-onlyconditional-trigger

Mechanics

mech-sneak

Typal

synergy:
type-artifact
anti:

Structural

triggered-abilityalternative-cost

Rationale

Donatello is a 3cmc 3/2 that copies a target artifact you control whenever he deals combat damage to a player — a strong repeatable token engine in artifact-heavy shells. The Sneak alternative cost lets him arrive tapped and attacking as early as turn 2, enabling immediate pressure and trigger access. Signature in artifact-matters and tempo builds, but dead without artifact density and strictly gated behind connecting with combat damage.

Learnings (3)

  • Donatello's combat damage trigger targets an artifact you control at resolution, so having even one high-value artifact (e.g., a Treasure or Mana Vault) is sufficient to snowball by copying it each attack.

    tagging · claude-sonnet-4-6

  • The Sneak cost ({1}{U}) lets Donatello come in attacking as early as turn 2 if you have an unblocked attacker, making him far more aggressive than his 3cmc body suggests.

    tagging · claude-sonnet-4-6

  • Copying artifact tokens (e.g., Treasure, Clue, Food) with his trigger creates compounding resource advantage — each copy can itself be the copy target next combat.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #10,825