Emrakul, the World Anew
MH3 · mythic · Released 2024-06-14
Power
brawl
tier-1Game-defining
commander
tier-1Game-defining
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
over
above rate
standalone
meaningful alone
synergy
wants support
takes over
can take over a game
flexible
multiple modes
broad
broadly useful
sticky
hard to remove
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
comboramp-big-manacontrol
negative:
aggrotempo
Roles
top-end-finishermind-controlevasive-threat
Risks
slow-setupremoval-magnetdies-to-removal-investmentsymmetric-effect
Mechanics
mech-madness
Typal
synergy:
eldrazi
anti:
—
Structural
triggered-abilityalternative-cost
Rationale
12cmc colorless Eldrazi legend. Cast trigger steals all opp creatures; 12/12 flying with protection from spells/permanents cast this turn, but leaves-play sacs all creatures you control. Madness {6C} alternative cost enables recast. Premier top-end finisher in ramp-big-mana and Eldrazi combo shells; mind-control tempo spike demands immediate evasion (protection, LTB sac sacrifice clause forces tempo risk). Dies-to-removal-investment: you've sunk 12 mana or madness cost; if answered before untap, you lose the stolen board and your own creatures. Symmetric-effect: your creatures go down if it leaves."
Popularity
- EDHREC rank: #2,381