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Emrakul, the World Anew

MH3 · mythic · Released 2024-06-14

Power

brawl
tier-1Game-defining
commander
tier-1Game-defining

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

synergy

wants support

takes over

can take over a game

flexible

multiple modes

broad

broadly useful

sticky

hard to remove

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
comboramp-big-manacontrol
negative:
aggrotempo

Roles

top-end-finishermind-controlevasive-threat

Risks

slow-setupremoval-magnetdies-to-removal-investmentsymmetric-effect

Mechanics

mech-madness

Typal

synergy:
eldrazi
anti:

Structural

triggered-abilityalternative-cost

Rationale

12cmc colorless Eldrazi legend. Cast trigger steals all opp creatures; 12/12 flying with protection from spells/permanents cast this turn, but leaves-play sacs all creatures you control. Madness {6C} alternative cost enables recast. Premier top-end finisher in ramp-big-mana and Eldrazi combo shells; mind-control tempo spike demands immediate evasion (protection, LTB sac sacrifice clause forces tempo risk). Dies-to-removal-investment: you've sunk 12 mana or madness cost; if answered before untap, you lose the stolen board and your own creatures. Symmetric-effect: your creatures go down if it leaves."

Popularity

  • EDHREC rank: #2,381