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Fang, Roku's Companion

TLE · rare · Released 2025-11-21

Power

brawl
tier-2Strong staple
commander
tier-2Strong staple

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

on

on rate

standalone

meaningful alone

synergy

wants support

scales

scales up

rigid

one mode

broad

broadly useful

recurring

comes back

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
legendary-mattersvoltronaggro
negative:

No active conflicts.

Roles

evasive-threatmidrange-threatattack-triggermass-pumprecurring-threat

Risks

requires-legendary-densityslow-setup

Mechanics

Typal

synergy:
dragonspirit
anti:

Structural

triggered-abilityreplacement-effect

Rationale

Fang is a 4/4 flying Dragon that grants +4/+0 (or more with buffs) to another legendary creature on attack, making it a premier support threat in legendary-matters and voltron shells. Its death-to-Spirit recursion makes it resilient and recurring, but the attack trigger requiring another legendary creature limits its ceiling to decks with meaningful legendary density.

Learnings (3)

  • Fang's recursion has a one-time quality: once he dies and returns as a Spirit, the death trigger no longer fires (he was already a Spirit), so he becomes a vanilla 4/4 flier on subsequent deaths.

    tagging · claude-sonnet-4-6

  • The +X/+0 pump targets another legendary creature you control — Fang himself does not benefit, so equipment or aura buffs on Fang scale the pump but not his own offense directly.

    tagging · claude-sonnet-4-6

  • In mono-red legendary-matters shells (e.g. Isshin, Two Heavens as One), Fang's attack trigger doubles to give +4/+0 to two different legendary creatures, multiplying his value significantly.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #11,963