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Funeral Room

DSK · mythic · Released 2024-09-27

Power

brawl
tier-2tier-1Game-defining
commander
tier-2tier-1Game-defining

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

incremental

minor value alone

synergy

wants support

takes over

can take over a game

flexible

multiple modes

broad

broadly useful

sticky

hard to remove

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
reanimator
negative:

No active conflicts.

Roles

reanimator-targetcombo-piece

Risks

slow-setupetb-onlyrequires-creature-density

Mechanics

mech-room

Typal

synergy:

anti:

Structural

triggered-ability

Rationale

Modal enchantment Room (Funeral Room side costs {2}{B} and represents the ETB effect; flips to Awakening Hall at {6}{B}{B} when enough Rooms are ventured into). Funeral Room reads as a reanimator target in the larger modal-room combo engine. Fringe tier due to setup complexity and reliance on venture/room mechanic density in deck construction. Risks include slow-setup and requires-creature-density for payoff.

Popularity

  • EDHREC rank: #2,160