Gisa, the Hellraiser
OTJ · mythic · Released 2024-04-19
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
above rate
meaningful alone
wants support
can take over a game
one mode
broadly useful
hard to remove
Commander Bracket
Archetypes
No active conflicts.
Roles
Risks
Mechanics
Typal
—
Structural
Rationale
Gisa is a 5cmc 4/4 that pumps Skeletons and Zombies with +1/+1 and menace, and generates two 2/2 Zombie Rogue tokens (once per turn) whenever you commit a crime. She is a signature commander and 99-card inclusion in Zombie typal and token-go-wide strategies; the crime trigger fires easily in black via targeted removal, discard effects, or reanimation targeting opponent graveyards. In Brawl she's more impactful as a commander where the crime trigger is consistently accessible at 25 life; in multiplayer EDH she's tier-2 because the once-per-turn restriction and 5-mana cost limit her ceiling versus faster token engines.
Learnings (3)
The crime trigger fires off targeting anything opponents control or cards in their graveyards — black removal spells, reanimation targeting opponent graveyards, and even targeted discard all count, making token generation very easy to enable each turn.
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The 2/2 Zombie Rogue tokens enter tapped, which matters for combat math; they cannot block the turn they are created, shifting Gisa's gameplan toward offense rather than defense.
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Menace granted by Gisa stacks with other evasion lords, making even small Zombie tokens difficult to block in go-wide attacks — this synergy is particularly punishing in Brawl at 25 life.
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Popularity
- EDHREC rank: #3,077
Featured in decks
- Temmet's Zombie Typal Go-Wide2026-06-02