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Haru, Hidden Talent

TLA · uncommon · Released 2025-11-21

Power

brawl
traptier-2Niche payoff
commander
trapNiche payofftrap

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

under

below rate

incremental

minor value alone

build around

needs a shell

scales

scales up

rigid

one mode

narrow

situational

fragile

easily answered

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
tokens-go-widelands-matter
negative:

No active conflicts.

Roles

etb-triggertoken-producerlandfall-payoffaggressive-creature

Risks

requires-tribe-densityslow-setupconditional-trigger

Mechanics

mech-earthbend

Typal

synergy:
human
anti:

Structural

triggered-ability

Rationale

2cmc 1/1 legendary Human — whenever another Ally enters under your control, earthbend 1 (turn a land into a 0/0 haste creature with a +1/+1 counter, recoverable if it dies). Requires Ally tribal density to generate value, making it a niche Ally-go-wide commander or support piece; the earthbend effect animates a land as a repeatable combat threat but is slow to scale without many Ally ETBs.

Learnings (3)

  • Earthbend animates your own lands as creatures, which synergizes with landfall triggers — each earthbent land that dies and returns to the battlefield can trigger landfall again.

    tagging · claude-sonnet-4-6

  • Haru's trigger fires on any Ally ETB, not just cast, so blink and flicker effects on other Allies multiply the number of animated lands rapidly.

    tagging · claude-sonnet-4-6

  • The earthbend 1 counter is cumulative on the same land if Haru triggers multiple times, so a repeatedly targeted land can become a significant combat threat over several turns.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #4,427