Hulk, Brutal Brawler
MSC · mythic · Released 2026-06-26
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
above rate
meaningful alone
wants support
scales up
one mode
situational
easily answered
Commander Bracket
Archetypes
Roles
Risks
Mechanics
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Typal
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Structural
Rationale
Hulk is a 4cmc 4/4 that must attack each combat and distributes +1/+1 counters to all other creatures on attack — a strong go-wide counter-pump engine in aggressive green creature builds. Signature in tokens-go-wide (rewards wide boards) and plus-one-counters/counters-voltron shells. The mandatory attack clause is a notable risk: opponents can exploit it with blockers or attack-punishing effects, and the card provides zero value without other creatures.
Learnings (3)
Hulk's mandatory attack clause means opponents can set up profitable blocks or use 'when a creature attacks you' effects against you — sequencing other threats first to bait removal before dropping Hulk is important.
tagging · claude-sonnet-4-6
The counter distribution targets 'each OTHER creature you control', so Hulk himself does not grow from his own trigger — you need additional counter sources or other creatures to see repeated counters on him.
tagging · claude-sonnet-4-6
In a tokens-go-wide shell with even 3-4 tokens in play, a single attack with Hulk can distribute more than 10 cumulative power in +1/+1 counters across the board, making him a sleeper overperformer in wide green creature decks.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #26,577