Krang & Shredder
TMT · rare · Released 2026-03-06
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
above rate
meaningful alone
wants support
can take over a game
one mode
broadly useful
easily answered
Commander Bracket
Archetypes
Roles
Risks
Mechanics
Typal
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Structural
Rationale
Krang & Shredder is a 6cmc 6/7 that mills opponents on ETB/attack, exiling nonland cards for potential free casting via the "Disappear" ability — which triggers at end step if any permanent left the battlefield under your control. Signature in control (build up exile free-spells), sacrifice (easy Disappear trigger via sacrificing permanents), and flicker shells (bouncing permanents enables the trigger reliably). The 6-mana investment and conditional free-cast require setup, making it tier-2 in both Commander and Brawl — powerful but not universally slotted.
Learnings (3)
The 'Disappear' ability is functionally mech-void (a permanent leaving the battlefield under your control triggers it), making sacrifice outlets, flicker effects, and even fetch lands ideal enablers — any permanent leaving works, not just creatures.
tagging · claude-sonnet-4-6
Krang & Shredder exiles cards from each opponent, meaning in a 4-player Commander game the ETB/attack can reveal 3 different free-cast targets, dramatically increasing value over 1v1 Brawl where only one opponent is milled.
tagging · claude-sonnet-4-6
The free-cast from exile is 'without paying its mana cost,' so it bypasses alternative costs and can cast X-spells for X=0 — but cascade and other cast-trigger effects still apply normally.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #13,720