Leonardo, Sewer Samurai
TMT · mythic · Released 2026-03-06
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
on rate
minor value alone
wants support
can take over a game
multiple modes
broadly useful
easily answered
Commander Bracket
Archetypes
Roles
Risks
Mechanics
Typal
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Structural
Rationale
Leonardo is a 4cmc 3/3 double-striker with sneak (alt-cost: return a tapped creature to hand, enters attacking) and a unique graveyard recursion clause letting you recast small creatures (power/toughness ≤1) from your graveyard, stamped with finality counters so they exile on death. He is a signature recursion engine in white graveyard/reanimator shells that flood the yard with utility 1-power creatures (mana dorks, hatebears), and pairs excellently with aristocrats decks that don't mind the finality-counter exile. Sneak makes him an aggressive threat in Limited or Brawl, attacking immediately at flash speed during blockers. Voltron and pure control lists gain little from him — his recursion clause requires a full graveyard and a wide board of small creatures.
Learnings (3)
The graveyard recursion clause is restricted to creatures with power OR toughness 1 or less — a 1/3 defender qualifies, as does a 3/1, making it broader than it first appears.
tagging · claude-sonnet-4-6
Finality counters on the recurred creatures mean they exile on death, so aristocrats decks lose the death-trigger loop but still get the ETB value; plan around ETB-focused small creatures rather than death-trigger loops.
tagging · claude-sonnet-4-6
Sneak's alt-cost returns an already-tapped attacker to hand at declare-blockers, so Leonardo can be deployed as a surprise double-strike attacker on your turn for {2}{W}{W} — useful in Brawl to close out a 25-life opponent unexpectedly.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #14,568