Living Brain, Mechanical Marvel
SPM · uncommon · Released 2025-09-26
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
below rate
minor value alone
needs a shell
scales up
one mode
situational
hard to remove
Commander Bracket
Archetypes
No active conflicts.
Roles
Risks
Mechanics
—
Typal
—
Structural
Rationale
A 4cmc 3/3 legendary artifact creature that animates one non-Equipment artifact per combat into a 3/3 and untaps it, providing a modest attacker from otherwise inert artifacts. Signature in artifact-matters shells but the effect is weak — animating a single artifact to a vanilla 3/3 is underwhelming at 4 mana, and the once-per-turn restriction plus artifact-density requirement make this a fringe inclusion. The untap is relevant for mana rocks or artifacts with tap abilities but the floor is low.
Learnings (3)
The untap clause has hidden synergy with artifacts that have tap-activated abilities (e.g. mana rocks, equipment with tap costs), turning a utility artifact into both an attacker and a fresh activator in the same combat step.
tagging · claude-sonnet-4-6
Unlike many animators, this targets non-Equipment artifacts specifically, so it cannot beef up your Swords or Hammers for combat — equipment synergy decks get no combat bonus from this effect.
tagging · claude-sonnet-4-6
As a Legendary Artifact Creature itself, Living Brain counts as an artifact for its own trigger's pool, but you cannot target itself since the trigger requires 'another artifact' by color-identity context — note the oracle text says 'target non-Equipment artifact you control,' which technically could self-target, but the 3/3 base P/T change would be a no-op on a 3/3.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #16,586