Lizard, Connors's Curse
SPM · rare · Released 2025-09-26
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
above rate
meaningful alone
fits anywhere
scales up
one mode
broadly useful
easily answered
Commander Bracket
Archetypes
Roles
Risks
Mechanics
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Typal
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Structural
Rationale
A 4cmc 5/5 trampler with an ETB that strips all abilities from a target creature and resets it to a vanilla 4/4 green Lizard — effectively a conditional, non-destroying removal spell that neutralizes commanders, hexproof threats, and ability-dependent creatures. The "conversion" also synergizes with Lizard tribal. Strong in midrange as a solid body plus tempo swing, but the ETB requires a valid target and does nothing against creature-light or already-vanilla boards; the voltron negative reflects that it can strip your own commander's abilities if targeted (or invites opponents to do so).
Learnings (3)
The ETB can target your own creatures — this is rarely useful but relevant to note, e.g. stripping a problematic aura or converting a morphed creature.
tagging · claude-sonnet-4-6
Unlike exile or destroy effects, the converted creature remains on the battlefield as a 4/4 vanilla Lizard, which can still attack/block; opponents may be fine trading their ability-heavy creature for a 4/4 body.
tagging · claude-sonnet-4-6
In a Lizard tribal shell, the conversion adds a Lizard to the opponent's board, which could inadvertently buff enemy Lizards if lord effects are in play on both sides.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #11,346