Lord Dregg, Insect Invader
TMT · uncommon · Released 2026-03-06
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
below rate
minor value alone
needs a shell
scales up
multiple modes
situational
easily answered
Commander Bracket
Archetypes
No active conflicts.
Roles
Risks
Mechanics
—
Typal
—
Structural
Rationale
Lord Dregg is a 4cmc BG legendary that produces a 1/1 flying Insect Warrior token at end step whenever any permanent left the battlefield under your control that turn — a payoff for sacrifice, death, or even blink effects. The activated sac-a-token draw ability at {3}{G} converts excess tokens into cards but is expensive. Signature in aristocrats and tokens shells that naturally create and sacrifice permanents, and has minor synergy with Insect/Warrior tribal. Too slow and conditional to compete at higher power levels.
Learnings (3)
The 'Disappear' trigger is not a named keyword mechanic in the Magic rules system — it is a flavor ability word unique to this card (like Landfall before it became keyworded). Do not tag it as a mech-* value; capture its effect via roles and structural_flags.
tagging · claude-sonnet-4-6
Lord Dregg's trigger fires for ANY permanent leaving the battlefield under your control — not just creatures dying — so flickering, sacrificing artifacts/enchantments, or even having a land destroyed by an opponent counts.
tagging · claude-sonnet-4-6
The token draw outlet costs {3}{G} per token, making it expensive card draw; in BG aristocrats builds it is better used for Phyrexian Arena-style slow draw than as a primary engine.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #20,533