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Nezahal, Primal Tide

CMR · rare · Released 2020-11-20

Power

brawl
tier-1Game-defining
commander
tier-1Game-defining

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

modular

fits anywhere

takes over

can take over a game

flexible

multiple modes

broad

broadly useful

recurring

comes back

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
controlmidrangedinosaur
negative:
aggroburn

Roles

top-end-finisherevasive-threatrepeatable-pure-drawetb-trigger

Risks

slow-setupremoval-magnetpip-heavy

Mechanics

Typal

synergy:
dinosaur
anti:

Structural

triggered-abilityactivated-abilitystatic-ability

Rationale

7cmc uncounterable 7/7 with no max hand size and repeatable draw trigger off opp noncreature spells. Signature in control/midrange shells where it's a devastating blue finisher that dodges counterspells and taxes opp interaction. Dinosaur-typed, so it slots naturally into dinosaur decks. Pip-heavy (UU in a 7-cost), slow setup, and removal-magnet (must-answer threat). Discard-three sink offers evasion if pressured.

Popularity

  • EDHREC rank: #1,027

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