Old Gnawbone
AFR · mythic · Released 2021-07-23
Power
brawl
tier-2→tier-1Game-defining
commander
tier-2→tier-1Game-defining
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
over
above rate
standalone
meaningful alone
synergy
wants support
takes over
can take over a game
rigid
one mode
broad
broadly useful
fragile
easily answered
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
ramp-big-manatokens-go-widetreasurecombat
negative:
controlcombo
Roles
top-end-finishertreasure-generatorattack-triggermana-sink
Risks
removal-magnetrequires-creature-densityslow-setup
Mechanics
mech-treasure
Typal
synergy:
dragon
anti:
—
Structural
triggered-ability
Rationale
7cmc 7/7 flying dragon that creates Treasures equal to combat damage dealt. Premier finisher in green treasure shells and combat-focused midrange; signature in ramp-big-mana (Treasures are flexible mana). Removal magnet and requires solid creature count to shine. Anti-control (demands combat window) and anti-combo (too slow).
Popularity
- EDHREC rank: #874
Featured in decks
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