Origin of Metalbending
TLA · common · Released 2025-11-21
Power
brawl
tier-2Role-player
commander
tier-2Role-player
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
on
on rate
incremental
minor value alone
modular
fits anywhere
caps
fixed effect
flexible
multiple modes
broad
broadly useful
n/a
n/a
Commander Bracket
1Precon2Core3Upgraded4Optimized5cEDH
Archetypes
positive:
plus-one-counters
negative:
No active conflicts.
Roles
removal-destroyremoval-artifactremoval-enchantmentcounter-producerprotection-targetedcombat-trick
Risks
—
Mechanics
—
Typal
synergy:
—
anti:
—
Structural
modal
Rationale
2cmc modal instant — mode 1 destroys any artifact or enchantment (solid catch-all hate at instant speed); mode 2 puts a +1/+1 counter on a creature you control and grants it indestructible until end of turn (combat trick / protection). As a Lesson, it can also be retrieved via the Learn mechanic if that's supported in the format. Functional but competes with stronger options in both roles; slightly above curve for Commander but reasonable in Limited and lower-bracket play.
Learnings (2)
This is a Lesson subtype (from Strixhaven), meaning it can be retrieved from outside the game or the sideboard via cards with the Learn keyword, adding consistency to removal/counter packages in Learn-enabled decks.
tagging · claude-sonnet-4-6
Mode 2's indestructible grant is a meaningful combat trick that can blow out board wipes or unfavorable blocks at instant speed — it's not just a counter-sticker.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #2,246