Solphim, Mayhem Dominus
ONE · mythic · Released 2023-02-10
Power
brawl
tier-1Game-defining
commander
tier-1Game-defining
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
over
above rate
standalone
meaningful alone
synergy
wants support
takes over
can take over a game
flexible
multiple modes
narrow
situational
sticky
hard to remove
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
spellslingercombomidrange
negative:
aggrotempo
Roles
damage-doublerremoval-magnetmidrange-threat
Risks
discard-costremoval-magnetpip-heavyslow-setup
Mechanics
—
Typal
synergy:
—
anti:
—
Structural
static-abilityactivated-ability
Rationale
4cmc 5/4 legendary with a static damage-doubler effect and a discard-based indestructible outlet. Signature in spellslinger and combo shells that leverage noncombat damage (ping payoffs, Storm, etc.). Heavy pip-requirement ({R}{R} base + {R/P}{R/P} activation) and requires discard velocity. Off-curve for aggro/tempo; mid-speed threat for midrange/control hybrid decks.
Popularity
- EDHREC rank: #865