Spider-Man, Web-Slinger
MSC · common · Released 2026-06-26
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
above rate
minor value alone
wants support
fixed effect
one mode
broadly useful
easily answered
Commander Bracket
Archetypes
Roles
Risks
Mechanics
Typal
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Structural
Rationale
Spider-Man, Web-Slinger is a 3/3 legendary creature for {2}{W} with a web-slinging alternative cost of {W} — return a tapped creature you control to hand to cast it cheaply. This enables aggressive tempo plays and rewards tapping out attackers or utility creatures to recur ETB effects, making it a natural fit in blink/flicker and tempo shells that want to bounce their own creatures. As a vanilla 3/3 when cast normally at full cost, it's underwhelming without the web-slinging synergy; the card's entire value is in the aggressive {W} alternative cost, which requires a tapped creature on board.
Learnings (3)
Web-slinging triggers by returning a tapped creature to hand at cast time, so it naturally chains with your own attackers post-combat — swing with a creature, then cast Spider-Man for {W} during second main to bounce that attacker and re-trigger its ETB next turn.
tagging · claude-sonnet-4-6
Spider-Man himself is a 3/3 with no native evasion or abilities beyond web-slinging, so the card's power is almost entirely in the cost-reduction synergy with tapped creatures, not in his statline or type.
tagging · claude-sonnet-4-6
In Brawl, where Spider-Man can be the commander, the web-slinging cost can be paid by tapping creatures via activated abilities (e.g., mana dorks) or via attackers, giving consistent {W} casts that circumvent the full {2}{W} cost.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #11,321