Spinneret and Spiderling
SPM · rare · Released 2025-09-26
Power
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
below rate
minor value alone
needs a shell
scales up
one mode
situational
easily answered
Commander Bracket
Archetypes
No active conflicts.
Roles
Risks
Mechanics
—
Typal
—
Structural
Rationale
A 1cmc 1/2 legendary Spider Human with two triggers: one grows itself whenever two or more Spiders attack together, and one impulse-draws (exile top card, play until end of next turn) when it deals 4+ damage. Both triggers are heavily gated — the first demands Spider-tribal density and the second requires Spinneret and Spiderling to be large enough or buffed to deal 4 damage. In mono-red, Spider tribal is an unusual synergy, making this a niche Spider-matters commander or 99 card.
Learnings (3)
Spinneret and Spiderling is mono-red, which is atypical for Spider tribal — Spiders are predominantly green/black, so building around this commander requires significant color-identity compromise or a very focused red Spider package.
tagging · claude-sonnet-4-6
The 4+ damage trigger uses impulse draw (exile top card, play until end of next turn), not a traditional draw — it does not synergize with card-draw payoffs but does work around draw-hate effects like Narset.
tagging · claude-sonnet-4-6
Both triggers are independent but synergistic: stacking +1/+1 counters from the first trigger helps cross the 4-damage threshold for the second, meaning the card rewards patient snowball play rather than early-game tempo.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #10,185
Featured in decks
- Cosmic Spider-Man's Spider Typal Tokens2026-06-12