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Sunlit Marsh

SOC · common · Released 2026-04-24

Power

brawl
tier-2Strong staple
commander
tier-2Strong staple

Tier shown as baseline → best-case (in its ideal shell).

Rated by land rule (tapped-dual cycle).

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:

No signature archetypes.

negative:

No active conflicts.

Roles

mana-fixing

Risks

Mechanics

Typal

synergy:

anti:

Structural

mana-ability

Rationale

Sunlit Marsh is a Plains Swamp dual land that enters tapped and produces W or B. It provides free mana-fixing in W/B decks at the cost of tempo, making it a reliable but slow dual. In Commander/Brawl it competes with better untapped duals; it's most useful at lower power brackets and in Limited as a painless fixer. No archetype signatures — generic utility in any W/B shell.

Learnings (2)

  • Sunlit Marsh has the Plains and Swamp subtypes, meaning it counts as both basic land types — fetchable by Marsh Flats, Flooded Strand, and similar fetch lands, and it enables cards that care about controlling a Plains or Swamp (e.g. Cabal Coffers checks for Swamps).

    tagging · claude-sonnet-4-6

  • Because it has basic land types, it enters tapped unconditionally — there is no condition under which it enters untapped, unlike check lands or shock lands.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #1,726