The Scarab God
CMM · mythic · Released 2023-08-04
Power
brawl
tier-1Game-defining
commander
tier-1Game-defining
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
over
above rate
standalone
meaningful alone
synergy
wants support
takes over
can take over a game
flexible
multiple modes
broad
broadly useful
recurring
comes back
Commander Bracket
Not yet bracketed (or genuinely unplaceable).
Archetypes
positive:
reanimatorself-milltokens-go-widegraveyard-matters
negative:
No active conflicts.
Roles
repeatable-token-generatorreanimatorlifegain-payofftop-deck-manipulationrecurring-threatlord
Risks
requires-graveyard-densityremoval-magnetslow-setup
Mechanics
mech-scry
Typal
synergy:
zombie
anti:
—
Structural
triggered-abilityactivated-abilityreplacement-effect
Rationale
5cmc legendary god creature with upkeep scry (scales off Zombie count) and activated reanimation — exile graveyard creature, copy as 4/4 Zombie. Flagship card in Dimir reanimator and zombie go-wide shells; signature Brawl threat combining graveyard synergy, token generation, and card advantage. Dies-trigger recursion makes it recurring threat. Requires graveyard density to enable upkeep scry triggers; targets removal as format-defining finisher.
Popularity
- EDHREC rank: #1,696
Featured in decks
- Temmet's Zombie Typal Go-Wide2026-06-02