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Titania, Rugged Rumbler

MSH · uncommon · Released 2026-06-26

Power

brawl
tier-1Strong staple
commander
tier-1Strong staple

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

over

above rate

standalone

meaningful alone

modular

fits anywhere

scales

scales up

rigid

one mode

broad

broadly useful

sticky

hard to remove

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
midrangediscard-outlet
negative:
aggrocombocontrol

Roles

midrange-threathexproof-threatdiscard-outlet

Risks

discard-costcard-disadvantageslow-setup

Mechanics

mech-ward

Typal

synergy:
humanvillain
anti:

Structural

alternative-costtriggered-abilitystatic-ability

Rationale

Titania is a 3-mana 5/5 with a steep but flexible additional cost (discard or pay {2}) and ward (discard or pay {2}), making her a resilient, above-rate threat in midrange shells. The discard-a-card ward and cast cost synergize with graveyard/discard-matters strategies but actively drain resources in aggro or combo plans where card economy is tight. She's a solid beater in Golgari midrange but not a defining archetype signature.

Learnings (3)

  • The ward cost here mirrors the additional cast cost — both are 'discard a card or pay {2}', making her unusually taxing for opponents to interact with at a low mana investment.

    tagging · claude-sonnet-4-6

  • Despite having no evasion, a 5/5 for 3 with ward is well above rate for the cost; the discard-or-2 additional cost is rarely punishing in a 7-card hand or ramp-up turns.

    tagging · claude-sonnet-4-6

  • Titania's subtype 'Villain' is a set-specific creature type (likely from a crossover set) with limited tribal support outside that set's context — do not expect widespread typal payoffs.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #31,423