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Vulture, Scheming Scavenger

SPM · uncommon · Released 2025-09-26

Power

brawl
trapNiche payofftrap
commander
trapNiche payofftrap

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

under

below rate

incremental

minor value alone

build around

needs a shell

scales

scales up

rigid

one mode

narrow

situational

fragile

easily answered

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
legendary-matters
negative:

No active conflicts.

Roles

evasive-threatevasion-grantattack-trigger

Risks

requires-tribe-densityslow-setuppip-heavy

Mechanics

Typal

synergy:
villain
anti:

Structural

triggered-abilitystatic-ability

Rationale

Vulture is a 6cmc 4/6 flying legendary that grants flying to other Villains on attack — a tribal evasion-grant effect in a very narrow subtype. Its power is entirely contingent on running a critical mass of Villain-subtype creatures, which is a small and set-specific pool. At 6 mana, it's too slow for most competitive shells and too narrow for generic goodstuff lists; it slots best as a commander or synergy piece in a dedicated Villain tribal build.

Learnings (2)

  • Villain is a creature subtype introduced in Marvel/Spider-Man Universe Beyond sets — the card pool of Villains is small and set-specific, making tribal density a real deckbuilding challenge.

    tagging · claude-sonnet-4-6

  • Vulture's evasion grant only triggers on attack, meaning opponents can safely block or remove him before combat to nullify the flying grant entirely.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #15,166