Vulture, Scheming Scavenger
SPM · uncommon · Released 2025-09-26
Power
brawl
trapNiche payofftrap
commander
trapNiche payofftrap
Tier shown as baseline → best-case (in its ideal shell).
Derived from the 7 atoms below.
under
below rate
incremental
minor value alone
build around
needs a shell
scales
scales up
rigid
one mode
narrow
situational
fragile
easily answered
Commander Bracket
1Precon2Core3Upgraded4Optimized5cEDH
Archetypes
positive:
legendary-matters
negative:
No active conflicts.
Roles
evasive-threatevasion-grantattack-trigger
Risks
requires-tribe-densityslow-setuppip-heavy
Mechanics
—
Typal
synergy:
villain
anti:
—
Structural
triggered-abilitystatic-ability
Rationale
Vulture is a 6cmc 4/6 flying legendary that grants flying to other Villains on attack — a tribal evasion-grant effect in a very narrow subtype. Its power is entirely contingent on running a critical mass of Villain-subtype creatures, which is a small and set-specific pool. At 6 mana, it's too slow for most competitive shells and too narrow for generic goodstuff lists; it slots best as a commander or synergy piece in a dedicated Villain tribal build.
Learnings (2)
Villain is a creature subtype introduced in Marvel/Spider-Man Universe Beyond sets — the card pool of Villains is small and set-specific, making tribal density a real deckbuilding challenge.
tagging · claude-sonnet-4-6
Vulture's evasion grant only triggers on attack, meaning opponents can safely block or remove him before combat to nullify the flying grant entirely.
tagging · claude-sonnet-4-6
Popularity
- EDHREC rank: #15,166