Skip to content

Infectious Inquiry

ONE · common · Released 2023-02-10

Power

brawl
tier-2Role-player
commander
tier-2Role-player

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

on

on rate

standalone

meaningful alone

synergy

wants support

caps

fixed effect

rigid

one mode

broad

broadly useful

n/a

n/a

Commander Bracket

Not yet bracketed (or genuinely unplaceable).

Archetypes

positive:
spellslingercombo
negative:
infect-toxic

Roles

card-drawinfect-payoff

Risks

life-costrequires-opp-tribal-density

Mechanics

mech-infect-toxic

Typal

synergy:

anti:

Structural

Rationale

3cmc sorcery—draw 2, lose 2 life, each opponent gets a poison counter. Cantrip-like card draw with modest poison incidental upside. Signature in spellslinger shells that leverage card advantage, and niche in combo as a redundant draw source. Actively anti-synergistic in true infect-toxic decks (poison as primary wincon), which want focused poison acceleration, not diluted draw + poison. Life-cost is a notable downside; poison counters as incidental byproduct makes this tier-fringe."

Popularity

  • EDHREC rank: #2,410

Featured in decks