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Kindred Discovery

MSC · rare · Released 2026-06-26

Power

brawl
tier-2tier-1Build-around bomb
commander
tier-2tier-1Build-around bomb

Tier shown as baseline → best-case (in its ideal shell).

Derived from the 7 atoms below.

on

on rate

incremental

minor value alone

build around

needs a shell

takes over

can take over a game

rigid

one mode

broad

broadly useful

sticky

hard to remove

Commander Bracket

1Precon2Core3Upgraded4Optimized5cEDH

Archetypes

positive:
tokens-go-wide
negative:
spellslingercontrol

Roles

repeatable-pure-drawcard-advantage

Risks

requires-tribe-densityremoval-magnetslow-setuppip-heavy

Mechanics

Typal

synergy:

anti:

Structural

triggered-abilityreplacement-effect

Rationale

5cmc enchantment that chooses a creature type on entry, then draws a card whenever a creature of that type enters or attacks. A defining tribal draw engine — any tribal deck that goes wide floods into cards, making it a premier inclusion in virtually every blue-inclusive creature-type build. Requires tribe density to get value; dead without creatures of the chosen type.

Learnings (3)

  • Kindred Discovery triggers on BOTH entering AND attacking, so even a single tribal creature attacking each turn generates one draw — it doesn't require going wide to produce steady value, just consistent combat.

    tagging · claude-sonnet-4-6

  • The 'enters' trigger means creature-heavy flicker or blink builds with a shared tribe can draw multiple cards per turn cycle, making it quietly synergistic in blink shells with a chosen creature type.

    tagging · claude-sonnet-4-6

  • The UU pip requirement makes this hard to cast in 3+ color tribal decks not built around blue, despite being generically powerful — color-locked risk is real in 4-5 color tribal builds.

    tagging · claude-sonnet-4-6

Popularity

  • EDHREC rank: #348

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