A-Omnath, Locus of Creation
Art by Chris Rahn

Decklist of the Day · Friday, April 17, 2026

Omnath's Four-Color Landfall Control

A-Omnath, Locus of Creation

RedGreenWhiteBlueFour-Color Landfall Control
A-Omnath, Locus of Creation
100 cards14M54R15U12C

Decklist

Enchantments (1)

Deck Guide

Why Play This Deck

This four-color landfall control deck leverages one of the most explosive engines in Brawl through consistent land drops and powerful payoffs. The deck combines the raw card advantage and tempo of landfall triggers with a robust control shell, creating a strategy that can both race aggressive decks and outvalue midrange opponents. Community data shows landfall strategies consistently perform at tier-1 levels when built with proper interaction density and mana fixing.

Play Summary

Your gameplan centers on establishing early ramp and mana fixing while controlling the board with efficient removal and counterspells. Mid-game focuses on deploying landfall payoffs like Lotus Cobra, Risen Reef, and Scute Swarm to generate explosive turns through fetchlands and additional land drops. Late game leverages superior mana and card advantage to close with large threats or overwhelming token armies. The deck excels at converting every land drop into meaningful board presence or card advantage.

Key Synergies

Lotus Cobra turns every land drop into immediate mana, while fetchlands provide two landfall triggers for one card. Azusa enables multiple land drops per turn, creating explosive mana generation that can power out multiple threats or hold up interaction.

Risen Reef draws cards and ramps simultaneously with each landfall trigger. Scute Swarm creates exponential board presence as you hit land drops. Growth Spiral enables instant-speed landfall triggers while replacing itself, maximizing value from both payoffs.

Scapeshift provides multiple simultaneous landfall triggers for explosive turns. Tireless Tracker accumulates clue tokens with each land drop for sustained card advantage. Courser provides card selection and additional land drops while gaining life.

Wrenn provides consistent land drops while creating large threats. Knight tutors utility lands like Boseiju while growing larger. This creates a land-based toolbox that answers problems while advancing the landfall gameplan.

Uro provides consistent landfall triggers, life gain, and card advantage. Snapcaster enables reusing key spells like Growth Spiral or removal. Treasure Cruise refills your hand after deploying threats, ensuring you never run out of gas.

Opening Hand

Prioritize hands with 3-4 lands including fetchlands for consistent landfall triggers, early ramp spells like Growth Spiral or Rampant Growth, and at least one piece of interaction. Color fixing is critical given the four-color mana base - hands with Command Tower or triomes are highly keepable. Avoid hands without early plays or those requiring more than two colors immediately. Hands with landfall payoffs like Lotus Cobra plus ramp are often keepable even without immediate interaction, as the explosive potential can overwhelm opponents.

Mana Curve

0
11
1
16
2
10
3
8
4
6
5
3
6
3
7+

57non-land cards · CMC distribution