Raffine, Scheming Seer
Art by Johannes Voss

Decklist of the Day · Saturday, April 18, 2026

Raffine's Connive Aggro-Control

Raffine, Scheming Seer

WhiteBlueBlackConnive Aggro-Control
Raffine, Scheming Seer
100 cards9M54R23U11C

Decklist

Planeswalkers (1)

Deck Guide

Why Play This Deck

This Raffine deck is built specifically around maximizing connive synergies rather than playing generic Esper control. The deck combines efficient evasive threats with powerful card selection engines, creating explosive turns where multiple creatures connive simultaneously. Raffine's ability to grant connive to all attacking creatures transforms small utility creatures into must-answer threats while filtering through your deck at an incredible rate.

Play Summary

Deploy cheap evasive creatures like Malcolm, Hypnotic Grifter, and Ledger Shredder early to establish a board presence. Use Raffine to enable massive connive triggers that grow your creatures while filtering through your deck for answers or threats. The deck wins through sustained pressure from increasingly large evasive creatures, backed by premium interaction to clear the way and protect your board state.

Key Synergies

Creatures that grow larger from discarding cards via connive, creating exponential threat development that demands immediate answers

Evasive one and two-drops that reliably trigger connive while providing immediate card advantage and pressure

Card advantage engines that benefit from the discard-heavy connive strategy while providing utility and board presence

Flash creatures that enable surprise attacks with Raffine while providing instant-speed utility and protection

Card selection and draw engines that leverage the graveyard-filling connive strategy for massive late-game advantage

Opening Hand

Look for 2-3 lands including dual lands for color fixing, at least one cheap evasive creature (Malcolm, Hypnotic Grifter, or Esper Sentinel), and interaction like Fatal Push or Counterspell. Hands with Raffine and multiple small creatures are excellent for explosive mid-game turns. Avoid hands that are purely reactive or lack creatures to attack with - you need threats that can benefit from connive triggers to execute the deck's core gameplan effectively.

Mana Curve

0
17
1
24
2
5
3
8
4
1
5
6
2
7+

57non-land cards · CMC distribution